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03-18-10, 11:05 AM   #3
spiel2001
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Join Date: Jun 2008
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Xrystal is correct... the debuff duration is determined by mapping the action on the button to the debuff on the target. Since a macro doesn't have a clear "action" assigned to it, there's no way to determine which debuff to attach to it. I hope to implement a solution to that in nUI6 but allowing you to specify what debuffs to map to buttons.
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