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11-30-11, 01:36 AM   #7
Saiket
A Chromatic Dragonspawn
 
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Originally Posted by SDPhantom View Post
Edit: I found the problem, the great minds at Blizzard decided to screw up the function GetTime() so the value returned only updates once every frame.
Yep, you can either use time(), which only has second precision, or debugprofilestart()/debugprofilestop() which has sub-millisecond precision but might interfere with legitimate debug timers.
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