Try to use
yourbar:GetStatusBarTexture():SetHorizTile(true / false)
While you can set it to true or false. True should work, iirc.
And you need a texture with an alpha channel or a transparent blp, ofc.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."
"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."
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