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05-27-15, 04:48 PM   #25
dvantassel11
A Cyclonian
Join Date: Apr 2012
Posts: 46
Quest Watch

Please add this change.

Originally Posted by dvantassel11 View Post
A release that fixes bugs and improves QoL is still an update.

I made this modification to try and fix saved / unsaved quests. I am not sure of the repercussions but it seems to help with the issue

function Nx.Quest.Watch:Add (curi)

local Quest = Nx.Quest
local cur = Quest.CurQ[curi]

local qId = cur.QId > 0 and cur.QId or cur.Title
local qStatus = Nx:GetQuest (qId)

if not qStatus then -- Pointless compare?

Nx:SetQuest (qId, "W")
Quest:PartyStartSend()
end

-- if not qStatus or qStatus ~= "W" then -- Pointless compare?

-- Nx:SetQuest (qId, "W")
-- Quest:PartyStartSend()
-- end
end
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