How much is possible regarding manipulating text strings?
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09-24-19, 01:48 PM
A Defias Bandit
Join Date: Sep 2019
Sure, you all are right. Classic is built on a 8.x version of the engine afaik but the data is from 1.12 (and that's the important part). That's what I meant initially. Sorry for the misunderstandings.
You won't be able to alter any NPC speech, but replacing the contents of the quest text window is easy to actually do, but the amount of time and effort to ensure thousands of quests are correctly translated would be insane for one person doing it free.
Hm, so you mean you have to customize quest texts before and it's not possible to manipulate strings when the text is requested for displaying? My idea was to hook on requested quest texts and search via regex for names and replace them with the German equivalent.
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