Objectives = {
[objective number] = {
"objective name/description|zone|point type as above|location x|location y|size of box - x|size of box - y",
},
},
For each objective in the quest you can add an objective to the list.
Each objective can have as many boxes drawn as you want to shape it
objective name/description for now have always been nil, which is why unknown quest objectives have always shown '?' when group sharing, or when viewing someone on the map.
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