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03-15-14, 01:00 PM   #3
Duugu
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Originally Posted by Lombra View Post
I think that :SetTexture returns true if the texture was found. It returns true under some circumstances, at least. Not 100% sure that it's that.
Thank you. Unfortunaly as far as I experienced it SetTexture always returns 1 ... if the texture path exists or not. :/

[e]
SetTexture("") returns nil. Whatever this is good for.
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