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05-29-10, 11:02 AM   #58
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Originally Posted by jadakren View Post
I find your fail logic amusing.



Could you clarify, does AVR manifests its output as mere UI frames with textures that are a warped to match perspective?
Therefore at the same level as the oUF_HealLines i adapted from a couple other mods....

I mean there isn't some new API that lets you actually draw on the 3d world.
Strictly speaking, AVR is draws in the 2D world. It does some math magic using the camera info to figure out how to transform a 2D texture to appear as if it's 3D. That's why AVR can't accurately draw a correctly sized texture over stairs, because it has no knowledge of where, or even if stairs exist.
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