The ring theory part two
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05-27-16, 03:43 PM
A Flamescale Wyrmkin
Join Date: Jul 2014
There is an issues with zork's method:
pre-shaping such textures works for fixed bar sizes.
Resizing the bar (different unit frame sizes with different healthbars....will crop the animation terribly
The animation will also be compressed during statusbar transition
I tested out something like this:
...to fix the problem with multiple sizes. Using that method, results in fixated widths in relation to its height to guarantee pixelperfekt 45° cropping. (failure)
Thx for that link btw, i will check that!
Last edited by syncrow : 05-27-16 at
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