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05-27-16, 03:43 PM   #82
syncrow
A Flamescale Wyrmkin
 
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Join Date: Jul 2014
Posts: 149
There is an issues with zork's method:
  • pre-shaping such textures works for fixed bar sizes.
  • Resizing the bar (different unit frame sizes with different healthbars....will crop the animation terribly
  • The animation will also be compressed during statusbar transition

I tested out something like this:



...to fix the problem with multiple sizes. Using that method, results in fixated widths in relation to its height to guarantee pixelperfekt 45 cropping. (failure)

Thx for that link btw, i will check that!
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Last edited by syncrow : 05-27-16 at 03:46 PM.
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