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04-18-11, 08:23 AM   #11
Xinhuan
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Originally Posted by tobindax View Post
However, counters could have an option to 'divide all damage by whole time and ignore offlines/out of raid' just to get a general idea of 'average real DPS'.
But you see, that's about as useless as it gets. If everyone's damage is divided by the exact same amount of time, then why even bother dividing it in the first place? It's like having a list that says 5 people did 10, 8, 6, 8 and 2 damage total, and if it was 2 seconds duration, the DPS is 5, 4, 3, 2, 1.

The rankings don't change if you divide everyone's damage by the same constant number (time), and by extension, the ratio you obtain is not useful when you could just look at the actual damage done instead.
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