WoWInterface - View Single Post - Finding Frames of other Addons and overwriting their position
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06-22-19, 07:41 AM   #5
A Warpwood Thunder Caller
AddOn Compiler - Click to view compilations
Join Date: Jan 2010
Posts: 91
Hi, thx for your quick reply.

Yes, the code works. But it only prints out 223 children of 398

print("amount children: " .. UIParent:GetNumChildren());
local children = { UIParent:GetChildren() };
for key, child in ipairs(children) do
	local name = child:GetName() or child:GetDebugName();
	if name then 
		print(key .. ": " .. name);
		print(key .. ": " .. "Not Named");
I know the names of some frames. "Grid2LayoutFrame" frame for
example is a child of UIParent. Thats what im getting with /framestack.
But this frame is not appearing in the list of frames im printing.

Btw. Not Named is never printed out. Its erroring out after 223 items.

Last edited by Lybrial : 06-22-19 at 07:44 AM.
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