Which would be more efficient?
Hi all,
Since outlaw rogue got buffed, I'm trying to continue on with one of my abandoned project which tracks 'Roll the Dice'.
The current version has one parent frame with six cooldown objects as children and the parent frame is the only object registered with "UNIT_AURA" event.
(It does nothing but handling "UNIT_AURA" event + being a draggable object)
My question is would it be more efficient keeping this approach? or should I register "UNIT_AURA" event for each child object?
Thank you!
Last edited by Layback_ : 12-05-17 at 09:30 PM.
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