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06-01-19, 07:48 AM   #3
gemt
A Murloc Raider
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Join Date: Dec 2011
Posts: 4
I'm primarily interested in making the entire frame smaller/bigger with mousewheel scroll as shown in these two screenshots.




This scaling is done by only using WorldMapFrame:SetScale(), and visually its all good, until you mouse over zones on the map and realize there is something wrong with how the map interprets the mouse cursor possition.

Edit: For some reason i can't see the embedded images I added, in this post or the OP, so i removed the img tags

Last edited by gemt : 06-01-19 at 11:32 AM.
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