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10-16-19, 06:20 AM   #3
Kanegasi
A Molten Giant
 
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Join Date: Apr 2007
Posts: 666
Latency data is updated somewhere around every 30 seconds to a minute. An OnUpdate for that is completely unnecessary. I suggest registering a regular event to update latency, such as UNIT_AURA or COMBAT_LOG_EVENT_UNFILTERED. Make sure this event only calls for latency, doing more with these events is a potential performance hit in combat.
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