Thread
:
hide healing text on target/player frame
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01-14-20, 12:47 AM
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rulezyx
A Flamescale Wyrmkin
Join Date: Jan 2020
Posts: 106
I solved it with the Author (PortraitDamageText.lua)
I changed the line 202 from:
Code:
" if unitIDs[unitID] then" to " if unitIDs[unitID] and action ~= "HEAL" then"
rulezyx
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