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07-25-15, 02:30 PM   #5
Jasmer
A Flamescale Wyrmkin
 
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Join Date: Dec 2009
Posts: 122
I fixed it! Turns out TargetFrameToT wasn't the source of the taint once I removed
Lua Code:
  1. TargetFrameToT.SetPoint = function() end

However, I kept getting taint issues pointing to that frame. I removed similar lines from all my other frames and used SetMovable and SetUserPlaced. Everything seems to work, with one catch. My pet frame resets to default position unless I add

Lua Code:
  1. PetFrame.SetPoint = function() end

No taint log so far, ToT frame stays where I placed it in combat, so far so good. Does anyone know a better way to keep my pet frame stationary? I tried SetMovable and SetUserPlaced, they didn't work, PetFrame kept resetting. It's working fine with SetPoint = function() end, so far at least, but if this is something that causes taint I'd like a better way to lock my pet frame in place.
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