Originally Posted by atshn
Appreciate you taking the time to do that. Me and my old eyes thank you. Didn't have much time to test it in combat but did notice that the hotkey text acting as a range indicator on both pet and action bars no longer works.
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oh, thought I had that covered with the RANGE_INDICATOR addition if there isn't a hot key set up
You could try using this in the hotkey functions and see if that works better
Lua Code:
if ( binding == "" ) then
hotkey:SetText(RANGE_INDICATOR);
hotkey:Hide();
else
hotkey:SetText("|cFF00FF00" .. binding .. "|r")
end
or simplify it further to
Lua Code:
if ( binding ~= "" ) then
hotkey:SetText("|cFF00FF00" .. binding .. "|r")
end