Do you mean if you drop below 80% mana while in combat?
Trigger: UNIT_MANA
Delay:0
Script: if UnitAffectingCombat("player") and (UnitMana("player")/UnitManaMax("player"))<.8 then EquipSet() end
If you mean when you're below 80% when PLAYER_REGEN_DISABLED fires:
Trigger: PLAYER_REGEN_DISABLED
Delay: 0
Script: if (UnitMana("player")/UnitManaMax("player"))<.8 then EquipSet() end
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