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07-02-05, 07:55 PM   #37
Littlejohn
A Warpwood Thunder Caller
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Join Date: Jun 2005
Posts: 90
Originally Posted by guice
Don't think for a second that everybody had the luxury to run a bot on their computer while AFK, cause they don't.
Mondoz doesn't think that. His idea is if prices are infllated, then the 6th level player coming to the auction house for the first time sells his stack of linen for 80g. Now he's rich just like everybody else...

I can't find a fault in the reasoning, but it seems like "everybody knows" that gold farmers ruin economies. Perhaps gold farming raises prices for rare stuff, but not for common stuff? If that's true, then 6th level players would see stacks of linen for 80s and desirable weapons for 80g. That kind of imbalance would ruin the game.

Here's a cynical thought. Game companies want players to identify with the game and feel a sense of ownership over (i.e. commitment to) it. What if companies like gold farmers because it gives players a common hatred? Hatred makes an awfully strong bond. Maybe there actually is no harm to the game, but companies take advantage of the myth to increase loyalty?
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