Originally Posted by briskman3000
:Show() and :Hide() are protected in combat iirc (which means they can't be called), so I believe you can't have the frame jump to shown when damaged, as taking damage throws you in combat
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I meant if I知 out of combat the playerframe will stay visible until I知 at full health again.
So what this does so far will hide it if I知 out of combat and show if I知 in combat or have a target.
I want to make it so that it also makes it stay visible if I知 not at full health.
I知 still new at writing code so if any knows how to add that to what I got I appreciate your efforts.