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10-11-18, 02:58 AM   #4
lightspark
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Originally Posted by Lyak View Post
But why...?

I had a look at Blizzard_DebugTools-1.0.lua as stated on a error log, but it's totally out of my field
Why do you even care about it? :P

The issue is in the backend, C code, it might be a function that iterates through or does something w/ userdata, which is frame[0], but then it tries to do the same w/ unnamed frames: frame[1], frame[2], etc. It might be something else.

Sitting here and guessing is a waste of time.
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