Thanks a ton. What blew me is that you can adjust the SetTexCoord of a texture and keep the clipping that is set by the animation rotation.
Basically the texture is clipped twice. By the animationgroup and by the scrollframe.
There are huge benefits being able to do it this way because the ring texture can be of any shape.
Is the outcome any different when using this instead of the animationgroup?
http://wowprogramming.com/docs/widge...re/SetRotation