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01-31-05, 12:41 PM   #10
Inokis
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Join Date: Jan 2005
Posts: 156
This is a small project I'm working on. Nothing special. Just rearranging UI Items and whatnot more to my liking. Then I'll begin customizing it further. This is more of a learning project for me at this point:

ModScreen1

ModScreen2
  • Removed all background textures for a more 'transparent' UI.
  • Moved Player, Target, Pet, Buffs to the bottom of the UI Screen.
  • Condensed all windows that display hp/mana to a smaller format.
  • Separated the Pet Commands into two rows. The bottom row is for the general commands, the second row is for pet spells. Similar position to the default.
  • Buffs are separated into 3 rows of 8 Icons. The first row are negative buffs, which appear from right to left. The remaining two rows are for player buffs, which appear from left to right. This gives a distinct 'break' between the two types of buffs.
  • Combat indicators for the pet are moved aligned with the happiness indicator. Combat indicators for the main player are moved to the left of the name, above the HP bar.
  • Tootips moved to the left of the screen for easier viewing. The reason for this is that any major tooltips that appear on mouseover itmes are triggered from items arranged on the left hand side of the screen. I found it easier to use this format rather than looking across the screen. All other tooltips remain the same.
  • NPC Quest log remains movable with fade disabled. Last location is still not saved.
  • FPS Indicator moved and displays below the tooltip screen.

Last edited by Cairenn : 09-29-09 at 11:52 AM. Reason: removed links, they were going to a **** site - Cairenn