Nameplate hacking and unit IDs
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05-16-16, 07:09 AM
Join Date: Jan 2007
Originally Posted by
I only dumped :IsProtected from the plate itself and just assumed the unit frames were also protected, since they seemingly behave and use attributes like any other unit frame.
Just to be clear for anyone else following along: Blizzard_NamePlates re-uses a lot of the code from raid frames (CompactUnitFrame), but without the click-ableness. It attaches things it calla "UnitFrames" to the NamePlate# frames returned by C_NamePlate.GetNamePlateForUnit(namePlateUnitToken) but then disables mouse interaction so all clicks go to NamePlate#.
1/5 15:55:46.001 UNIT_DIED, 0x0000000000000000, nil, 0x80000000, 0xF130001942161FB7, "Gamon", 0xa28
Last edited by lieandswell : 05-16-16 at
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