Thread: Quest Lag
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04-14-13, 06:29 AM   #12
Rythal
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Join Date: Aug 2012
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So... just uploaded R2, let me know how it compares performance wise


Some changes:
Added time since last run checks to quest watch window (updates every 2 seconds at minimum) and zone scanning for blizzard quest info (2 seconds again).

Caching string splits mentioned above

Found and fixed the problem with two moons and seven stars by forcing carbonite to always say your in vale. The memory usage in those 2 places was from Carbonite thinking your in a new zone while in either shrine, and fighting with itself since one AreaID call gave vale's number, and the other gave shrines number so it was constantly jumping between the two every few milliseconds.