I'm not interested in a "workaround", I'm interested in how to program the solution...
When the map is full screen, an addon, Gatherer, positions a "Hide Items" button on the lower border of the frame; an addon, Atlas, positions the coordinates of the player and the cursor on the lower border of the frame; an addon, MozzFullWorldMap, positions a "Show Unexplored Areas" checkbox on the top border of the frame.
When the map is reduced to its smaller, not full screen size by Blizzard's button next to the X in the upper right corner, the above three addons incorrectly position their objects. In fact, they appear to have no knowledge that the map can change size.
I want to know how to position these objects correctly. Blizzard's "Show Quest Objectives" works. I'd look at that code if I could but the site wowcompares.com appears to be down. I was hoping that asking in a developer discussion forum I might get a better response.
Thanks,
Brad
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