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10-14-14, 05:52 PM   #1
scrable
A Murloc Raider
 
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Join Date: Jul 2011
Posts: 9
Texture coloring issue with oUF Slim

I understand that oUF Slim has not been updated by the author in a long time, but I've managed to at least keep it working myself. I'm not a lua master by any means. When I logged in today my textures for my health bars looked like this: http://i.imgur.com/C57r8xn.jpg

What is troubling me is that the health deficit is not being colored by class color anymore. It was doing this prior to the patch as you can see here: http://i.imgur.com/V4AXH2W.jpg This picture isn't the best because I'm at 1 hp(lol) but you can see what I mean via the raid frames on the bottom right.

Does anyone have an idea of what is causing this and/or how I would be able to fix it? Thanks for your time!
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