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07-02-21, 11:05 PM   #5
Fizzlemizz
I did that?
 
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Join Date: Dec 2011
Posts: 1,871
I had to change some fontobjects you created to use GameFontNormal so I'm not sure about the actual EditBox size but that's another thing this might hightlight.

In your PLAYER_LOGIN you can use.

Code:
NewbDevBoxInterfaceFrame.ScaleTextBox:SetNumber(NewbDevBoxOptionsTable.ButtonFrameScale * 100)
NewbDevBoxInterfaceFrame.ScaleTextBox:SetCursorPosition(1)
NewbDevBoxInterfaceFrame.OpacityTextBox:SetNumber(NewbDevBoxOptionsTable.ButtonFrameOpacity * 100)
NewbDevBoxInterfaceFrame.OpacityTextBox:SetCursorPosition(1)
Which should show some of the numbers at least.
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Fizzlemizz
Maintainer of Discord Unit Frames and Discord Art.
Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus.

Last edited by Fizzlemizz : 07-03-21 at 01:47 PM.
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