Thread: Fading Textures
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08-16-18, 08:37 AM   #12
candrid
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Join Date: Aug 2008
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Originally Posted by Xrystal View Post
Something like the following
Lua Code:
  1. if firstTimeLogin and sv.version ~= addon.version then
  2.    welcomeFrame:Show() or UIFrameFadeIn(welcomeFrame,1,0,1)
  3.    sv.version = addon.version
  4. end
I am sorry to ask but could you elaborate on this example? I do not understand the sv.version segment. Also, in many versions of my code here, offline I cannot get the SavedVariablesPerCharacter to do anything.
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