No, unitID is a variable that has to hold one of the predefined unit values such as player, target, focus, pet etc. As the unit id link posted by SDPhantom explains.
But as was said, you can target by name such as /target Fel Reaver - although you might have to put quotes around the name. I've never used named targetting in macros so can't be 100% sure there.
Maybe you can explain what you are hoping to achieve with this project.
|