Give this a whirl. I couldn't test it properly as the person I usually chat to for hours on end wasn't in game today. And my only other bnet friend online was in and out of dungeons and it bugged out on the only message I got rofl.
Did some tweaking and added some messages for debugging purposes. Just set debugMessages to false and the messages will stop appearing on the next UI reload.
Let me know if it still doesn't work and send a screenshot of those debug messages in that instance and I'll spend some time on it when my chatty friend next logs in, before start playing.
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