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12-31-13, 07:30 AM   #18
Xrystal
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Thanks for the input Phanx. Did a bit of research on the difference between table based variables and standalone variables and there is a slight improvement on performance and of course readability. I am guessing that is why you are saying not to use them, you weren't clear there. I will of course take it under advisement when finalising the addon beyond this testing phase.

Looking at your extracted example I am assuming the temporary window element is required due to the fact that you can move a RealID conversation into a separate chat frame. Will add that element in and test it. Thanks again.

As to the initial crashing of the game when no one was online, removing the unnecessary toast test seemed to stop that from happening. Next test is to see what happens when a friend logs in and then out. So time to wait.
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Last edited by Xrystal : 12-31-13 at 08:00 AM.
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