Collecting quest information can slow the UI down or not depending on what information is collected. For Grail, the NPC and quest information that is gathered does not really slow anything down as it does the basic location, name, level, reputation type of thing. However, if you started recording areas where quest objectives are being satisfied (which Grail does not do), I imagine you might start slowing the user experience down. I would definitely make such collection an option so only those serious about adding to the database would sacrifice the game play for the good of all.
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