Originally Posted by elcius
The problem is that it uses GetCursorPosition, but does not account for frame scale. if you override the handler it may work.
Lua Code:
WorldMapFrame.ScrollContainer.GetCursorPosition = function(f) local x,y = MapCanvasScrollControllerMixin.GetCursorPosition(f); local s = WorldMapFrame:GetScale(); return x/s, y/s; end
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Thank you! This straight up solves the problem.