Choosing between combat/non combat shouldn't be part of the game - it invites imbalance and a false choice between entertainment and optimization. It's a really old argument that there's no good reason for the 'you should choose' side.
Besides, at this point, there isn't anything in the game that shows that I've been to Molten Core aside from the loot, since the history has apparently been lost. (Why does the Armory pretend that it knows that stuff when it doesn't?)
-Crissa
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