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01-04-07, 04:52 PM   #113
bacon
A Murloc Raider
Join Date: Dec 2006
Posts: 4
Originally Posted by Cladhaire
1. Not entirely true. You are correct that the aggro indicator will not fade unless the health updates, but you can check the code yourself, when a unit gains aggro for the first time, I force a health update, to update their aggro check. This should work fine, but please post a bug report on the googlecode page, as there are some changes I can make to make this more reliable. It won't get fixed if you don't post it there =)
Will do

Originally Posted by Cladhaire
2. Why can't you download a HoT timer that is specifically designed to track these sorts of things? I have no plans to put this in the PerfectRaid core, because its literally an entire seperate addon.
So here's the situation: you have multiple tanks (or folks thinking they are tanks) taking damage over a long period of time. You want to make sure that your renew is on them. Sure you could use a HoT timer mod, scan it and figure out who's missing then throw renews up on your targets if they need them. But wouldn't it be 100x easier for perfectraid to show you which targets have *your* renew on them so you can throw renews on targets that don't? Basically what I'm looking for is the functionality of GridStatusHots.

In my opinion, with the new HoT mechanics in WOW 2.0 this is a serious problem. I don't care if this isn't a core function of perfectraid (though I truly believe every healer with a HoT would greatly benefit from it), but I really need this functionality and I think many folks would agree. If there's a way to add the functionality in similar to the way GridStatusHots does for grid, I'd be just as happy.
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