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10-21-16, 05:42 AM   #4
Lombra
A Molten Giant
 
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Join Date: Nov 2006
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Well, I can't say I understand what all this stuff is meant to accomplish, but there's no reason those conditionals would break anything, as they don't alter the process in any way.

I tried it in an offline interpreter, and as far as I can tell it will ignore words shorter than seven characters? When entering sufficiently long words, it just seemed to print a string of one � (unknown character) per word. Not sure if that's intended? And if it is, maybe that comes out as an empty string when printed in game?

As for performance, well, if you're in combat there is a limit on how long a single script is allowed to run before it is terminated. Not sure what the limit is. I think a few tenths of a second. Other than that I don't believe there any restrictions.
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