WorldFrame issues in Classic
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09-12-19, 03:45 AM
Join Date: Feb 2006
The latter error is due to a very recent change by Blizzard. I have as yet not identified a workaround for the one line I had on nUI. I just commented out the line for now as it doesn't stop the addon working. But others I think have worked solutions into their addons.
Mapping system changes were affected by the move to Classic. The WorldMapDetailFrame was likely removed or renamed. You may have to identify the new name or find another frame to use instead. The Classic API can be found here :
working around combat lockdown is hard but I usually use the two events
To disable/hide buttons from being clicked etc
And the check InCombatLockdown() function to stop calls to functions that would cause errors.
If the action being requested needs to be done at that time however you may have to work in a combatQueue and record requests asked during combat and complete them in order after combat.
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