Ok so now I have:
Code:
local a = CreateFrame("Frame", nil, UIParent)
a:SetFrameStrata("BACKGROUND")
a:SetWidth(1280)
a:SetHeight(200)
a:SetPoint("CENTER", 0, 0)
local t = a:CreateTexture()
t:SetAllPoints()
t:SetTexture("Interface\\AddOns\\rTextures\\SLDT_Frame.tga")
But it's still not working. I have checked the texture and path and they are both fine. What else could be the issue?