Originally Posted by Layback_
@lightspark, Ah..... that's why....... I didn't know that fontstring takes the highest place of sublevel
In my case, I should put texture on "OVERLAY" and text on "ARTWORK", right?
(Since I am expecting texture to be on top of text)
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Please, take a look at the code block I posted. I used your code, but fixed layers.
Also, you can assign layers and sublevels by passing them to
CreateTexture and
CreateFontString. I dunno why you're using
SetDrawLayer.