03-12-20, 08:52 AM
|
#9
|
A Murloc Raider
Join Date: Jan 2020
Posts: 7
|
Originally Posted by Lybrial
Thx for the hint guys. I solved it without caring about the blib textures.
I created a background frame and attached my Minimap to it. I now do
the mouseover alpha changes on the background frame.
When the frame alpha is set to zero i do Minimap:Hide() and when it is set
back to 1 I do Minimap:Show().
|
Great love this easy solution
|
|
|