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12-29-11, 04:39 PM   #4
A Pyroguard Emberseer
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Join Date: Jul 2006
Posts: 1,919
The GUI I had for my idea would morph the existing MerchantFrame to build a player shop where you would view what a player has for sale, when you select you want an item the player has for sale, it puts in an order on the merchant side, adjusts the stock available, and when the seller gets to it, they can view all the orders and conduct business accordingly.

I'll have to see what I can do about the actual transfer of goods, but many of the trade API functions require hardware events. I'll have to look more into this.
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