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10-09-12, 12:51 PM   #57
mcaran
A Murloc Raider
Join Date: Sep 2012
Posts: 8
Regarding the bytecode in mapPois and Quests, its a simple munge format.
There are couple functions in the carbonite code that encryt and decrypt that tables.

Check the function function Nx.Quest:Init(). It would not be hard to create a lua function to read, decrypt and save the result in a plain text file.

Another info. You can extract all POIs from the wow client file AreaPOI.dbc.