View Single Post
11-22-20, 08:40 PM   #4
Shitara
A Murloc Raider
Join Date: Nov 2020
Posts: 7
Thank you very much, It looks so much better now

https://photos.app.goo.gl/GtD9M1372Mt8KcHVA

The only problem left is I tried to make just the title background gold, like it used to be, and it stays black. It's no biggy, I'm estatic, I have background and borders.

Is there a list of named colors your allowed?

Code:
<KeyValues>
        <KeyValue key="backdropInfo" value="BACKDROP_GOLD_DIALOG_32_32" type="global"/>
        <KeyValue key="backdropColor" value="GOLD" type="global"/>
        <KeyValue key="backdropBorderColor" value="GOLD" type="global"/>
		</KeyValues>
I fixed the tabbing since I posted

New XML
Code:
<Ui xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://www.blizzard.com/wow/ui/">
	<Script file="EveryGoldToBanker.lua" />
	<Frame name="EveryGoldToBankerCalculator" parent="UIParent" frameStrata="DIALOG" toplevel="true" movable="true" enableMouse="true" inherits="BackdropTemplate">
		<KeyValues>
        <KeyValue key="backdropInfo" value="BACKDROP_GOLD_DIALOG_32_32" type="global"/>
        <KeyValue key="backdropColor" value="GOLD" type="global"/>
        <KeyValue key="backdropBorderColor" value="GOLD" type="global"/>
		</KeyValues>
		<Size>
			<AbsDimension x="290" y="234" />
		</Size>
		<Anchors>
			<Anchor point="CENTER">
				<Offset x="-25" y="1" />
			</Anchor>
		</Anchors>
		<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Gold-Border">
			<BackgroundInsets>
				<AbsInset left="11" right="12" top="42" bottom="11" />
			</BackgroundInsets>
			<TileSize>
				<AbsValue val="32" />
			</TileSize>
			<EdgeSize>
				<AbsValue val="32" />
			</EdgeSize>
		</Backdrop>
		<Frames>
			<MessageFrame name="TitleFrame" parent="" inherits="BackdropTemplate">
				<KeyValues>
					<KeyValue key="backdropInfo" value="BACKDROP_GOLD_DIALOG_32_32" type="global"/>
					<KeyValue key="backdropColor" value="GOLD" type="global"/>
					<KeyValue key="backdropBorderColor" value="GOLD" type="global"/>
				</KeyValues>
				<FontString inherits="ErrorFont" justifyH="CENTER" />
				<Size>
					<AbsDimension x="290" y="48" />
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset x="0" y="0" />
					</Anchor>
				</Anchors>
				<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Gold-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Gold-Border" tile="true">
					<BackgroundInsets>
						<AbsInset left="11" right="12" top="12" bottom="11" />
					</BackgroundInsets>
					<TileSize>
						<AbsValue val="32" />
					</TileSize>
					<EdgeSize>
						<AbsValue val="32" />
					</EdgeSize>
				</Backdrop>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="Title" inherits="GameFontNormal" text="EveryGoldToBanker">
							<Size>
								<AbsDimension x="290" y="48" />
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT">
									<Offset x="0" y="0" />
								</Anchor>
							</Anchors>
							<FontHeight>
								<AbsValue val="13" />
							</FontHeight>
							<Color r="1" g="1" b="1" />
						</FontString>
					</Layer>
				</Layers>
			</MessageFrame>
			<MessageFrame name="AmountFrame" parent="" inherits="BackdropTemplate">
				<KeyValues>
					<KeyValue key="backdropInfo" value="BACKDROP_GOLD_DIALOG_32_32" type="global"/>
					<KeyValue key="backdropColor" value="BLACK" type="global"/>
					<KeyValue key="backdropBorderColor" value="GOLD" type="global"/>
				</KeyValues>
				<FontString inherits="ErrorFont" justifyH="CENTER" />
				<Size>
					<AbsDimension x="145" y="60" />
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset x="14" y="-41" />
					</Anchor>
				</Anchors>
				<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
					<BackgroundInsets>
						<AbsInset left="11" right="12" top="12" bottom="11" />
					</BackgroundInsets>
					<TileSize>
						<AbsValue val="32" />
					</TileSize>
					<EdgeSize>
						<AbsValue val="32" />
					</EdgeSize>
				</Backdrop>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="Amount" inherits="GameFontNormal" text="Amount desired to keep:">
							<Size>
								<AbsDimension x="145" y="60" />
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT">
									<Offset x="0" y="0" />
								</Anchor>
							</Anchors>
							<Color r="1" g="1" b="1" />
						</FontString>
					</Layer>
				</Layers>
			</MessageFrame>
			<MessageFrame name="ResponseFrame" parent="" inherits="BackdropTemplate">
				<KeyValues>
					<KeyValue key="backdropInfo" value="BACKDROP_GOLD_DIALOG_32_32" type="global"/>
					<KeyValue key="backdropColor" value="BLACK" type="global"/>
					<KeyValue key="backdropBorderColor" value="GOLD" type="global"/>
				</KeyValues>
				<FontString inherits="ErrorFont" justifyH="CENTER" />
				<Size>
					<AbsDimension x="220" y="50" />
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset x="34" y="-102" />
					</Anchor>
				</Anchors>
				<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
					<BackgroundInsets>
						<AbsInset left="11" right="12" top="12" bottom="11" />
					</BackgroundInsets>
					<TileSize>
						<AbsValue val="32" />
					</TileSize>
					<EdgeSize>
						<AbsValue val="32" />
					</EdgeSize>
				</Backdrop>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="Response" inherits="GameFontNormal" text="You didn't enter a value yet.">
							<Size>
								<AbsDimension x="220" y="50" />
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT">
									<Offset x="0" y="0" />
								</Anchor>
							</Anchors>
							<Color r="1" g="1" b="1" />
						</FontString>
					</Layer>
				</Layers>
			</MessageFrame>
			<MessageFrame name="ReceiverFrame" parent="" inherits="BackdropTemplate">
				<KeyValues>
					<KeyValue key="backdropInfo" value="BACKDROP_GOLD_DIALOG_32_32" type="global"/>
					<KeyValue key="backdropColor" value="BLACK" type="global"/>
					<KeyValue key="backdropBorderColor" value="GOLD" type="global"/>
				</KeyValues>
				<FontString inherits="ErrorFont" justifyH="CENTER" />
				<Size>
					<AbsDimension x="145" y="45" />
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset x="14" y="-151" />
					</Anchor>
				</Anchors>
				<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
					<BackgroundInsets>
						<AbsInset left="11" right="12" top="12" bottom="11" />
					</BackgroundInsets>
					<TileSize>
						<AbsValue val="32" />
					</TileSize>
					<EdgeSize>
						<AbsValue val="32" />
					</EdgeSize>
				</Backdrop>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="Receiver" inherits="GameFontNormal" text="Receiver name:">
							<Size>
								<AbsDimension x="145" y="45" />
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT">
									<Offset x="0" y="0" />
								</Anchor>
							</Anchors>
							<Color r="1" g="1" b="1" />
						</FontString>
					</Layer>
				</Layers>
			</MessageFrame>
			<MessageFrame name="GoldIndicatorFrame" parent="">
				<FontString inherits="ErrorFont" justifyH="CENTER" />
				<Size>
					<AbsDimension x="15" y="15" />
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset x="252" y="-63" />
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="GoldIndicator" inherits="GameFontNormal" text="g.">
							<Size>
								<AbsDimension x="15" y="15" />
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT">
									<Offset x="0" y="0" />
								</Anchor>
							</Anchors>
							<Shadow>
								<Offset>
									<AbsDimension x="1" y="-1" />
								</Offset>
							<Color r="0" g="0" b="0" a="0" />
							</Shadow>
						</FontString>
					</Layer>
				</Layers>
			</MessageFrame>
			<EditBox name="AmountEditBox" inherits="InputBoxTemplate" toplevel="true" numeric="true" autoFocus="false">
				<Size>
					<AbsDimension x="75" y="30" />
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset x="175" y="-55" />
					</Anchor>
				</Anchors>
				<Scripts>
					<OnEnterPressed function="CheckButton_OnClick" />
				</Scripts>
			</EditBox>
			<EditBox name="ReceiverEditBox" inherits="InputBoxTemplate" toplevel="true" autoFocus="false">
				<Size>
					<AbsDimension x="90" y="30" />
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset x="175" y="-158" />
					</Anchor>
				</Anchors>
				<Scripts>
					<OnEnterPressed>
						self:ClearFocus();
					</OnEnterPressed>
				</Scripts>
			</EditBox>			
			<Button name="CheckButton" inherits="UIPanelButtonTemplate" toplevel="true" text="Check">
				<Size>
					<AbsDimension x="55" y="25" />
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset x="187" y="-81" />
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick function="CheckButton_OnClick" />
				</Scripts>
			</Button>
			<Button name="SendButton" inherits="UIPanelButtonTemplate" toplevel="true" text="Send">
				<Size>
					<AbsDimension x="50" y="25" />
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset x="121" y="-197" />
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick function="SendButton_OnClick" />
				</Scripts>
			</Button>
			<Button name="SettingButton" inherits="UIPanelButtonTemplate" toplevel="true" text="Setting">
				<Size>
					<AbsDimension x="60" y="25" />
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset x="205" y="-197" />
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick function="SettingButton_OnClick" />
				</Scripts>
			</Button>
			<Button name="MinimizeButton" inherits="" toplevel="true" text="x">
				<Size>
					<AbsDimension x="18" y="19" />
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset x="261" y="-10" />
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick function="ToggleEGTBFrame" />
				</Scripts>
				<NormalTexture inherits="UIPanelButtonUpTexture" file="Interface\BUTTONS\UI-Panel-HideButton-Up">
					<TexCoords left="0" right="1" top="0" bottom="1" />
				</NormalTexture>
				<PushedTexture inherits="UIPanelButtonDownTexture" file="Interface\BUTTONS\UI-Panel-HideButton-Down">
					<TexCoords left="0" right="1" top="0" bottom="1" />
				</PushedTexture>
				<DisabledTexture inherits="UIPanelButtonDisabledTexture" file="Interface\BUTTONS\UI-Panel-HideButton-Disabled">
					<TexCoords left="0" right="1" top="0" bottom="1" />
				</DisabledTexture>
				<HighlightTexture inherits="UIPanelButtonHighlightTexture" file="Interface\BUTTONS\UI-Panel-Button-Highlight" alphaMode="ADD">
					<TexCoords left="0" right="0.625" top="0" bottom="0.6875" />
				</HighlightTexture>
			</Button>
			<Frame name="SettingFrame" parent="" frameStrata="HIGH" toplevel="true" movable="true" enableMouse="true" inherits="BackdropTemplate">
				<KeyValues>
					<KeyValue key="backdropInfo" value="BACKDROP_GOLD_DIALOG_32_32" type="global"/>
					<KeyValue key="backdropColor" value="BLACK" type="global"/>
					<KeyValue key="backdropBorderColor" value="GOLD" type="global"/>
				</KeyValues>
				<Size>
					<AbsDimension x="260" y="134" />
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset x="15" y="-219" />
					</Anchor>
				</Anchors>
				<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Gold-Border" tile="true">
					<BackgroundInsets>
						<AbsInset left="11" right="12" top="12" bottom="11" />
					</BackgroundInsets>
					<TileSize>
						<AbsValue val="32" />
					</TileSize>
					<EdgeSize>
						<AbsValue val="32" />
					</EdgeSize>
				</Backdrop>
				<Frames>
					<MessageFrame name="DefaultReceiverFrame" parent="" inherits="BackdropTemplate">
						<KeyValues>
							<KeyValue key="backdropInfo" value="BACKDROP_GOLD_DIALOG_32_32" type="global"/>
							<KeyValue key="backdropColor" value="BLACK" type="global"/>
							<KeyValue key="backdropBorderColor" value="GOLD" type="global"/>
						</KeyValues>
						<FontString inherits="ErrorFont" justifyH="CENTER" />
						<Size>
							<AbsDimension x="130" y="45" />
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset x="12" y="-12" />
							</Anchor>
						</Anchors>
						<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
							<BackgroundInsets>
								<AbsInset left="11" right="12" top="12" bottom="11" />
							</BackgroundInsets>
							<TileSize>
								<AbsValue val="32" />
							</TileSize>
							<EdgeSize>
								<AbsValue val="32" />
							</EdgeSize>
						</Backdrop>
						<Layers>
							<Layer level="OVERLAY">
								<FontString name="DefaultReceiver" inherits="GameFontNormal" text="Default receiver:">
									<Size>
										<AbsDimension x="130" y="45" />
									</Size>
									<Anchors>
										<Anchor point="TOPLEFT">
											<Offset x="0" y="0" />
										</Anchor>
									</Anchors>
									<Color r="1" g="1" b="1" />
								</FontString>
							</Layer>
						</Layers>
					</MessageFrame>
					<MessageFrame name="DefaultAmountFrame" parent="" inherits="BackdropTemplate">
						<KeyValues>
							<KeyValue key="backdropInfo" value="BACKDROP_GOLD_DIALOG_32_32" type="global"/>
							<KeyValue key="backdropColor" value="BLACK" type="global"/>
							<KeyValue key="backdropBorderColor" value="GOLD" type="global"/>
						</KeyValues>
						<FontString inherits="ErrorFont" justifyH="CENTER" />
						<Size>
							<AbsDimension x="130" y="45" />
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset x="12" y="-54" />
							</Anchor>
						</Anchors>
						<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
							<BackgroundInsets>
								<AbsInset left="11" right="12" top="12" bottom="11" />
							</BackgroundInsets>
							<TileSize>
								<AbsValue val="32" />
							</TileSize>
							<EdgeSize>
								<AbsValue val="32" />
							</EdgeSize>
						</Backdrop>
						<Layers>
							<Layer level="OVERLAY">
								<FontString name="DefaultAmount" inherits="GameFontNormal" text="Default amount:">
									<Size>
										<AbsDimension x="130" y="45" />
									</Size>
									<Anchors>
										<Anchor point="TOPLEFT">
											<Offset x="0" y="0" />
										</Anchor>
									</Anchors>
									<Color r="1" g="1" b="1" />
								</FontString>
							</Layer>
						</Layers>
					</MessageFrame>
					<MessageFrame name="GoldIndicatorFrame2" parent="">
						<FontString inherits="ErrorFont" justifyH="CENTER" />
						<Size>
							<AbsDimension x="15" y="15" />
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset x="225" y="-65" />
							</Anchor>
						</Anchors>
						<Layers>
							<Layer level="OVERLAY">
								<FontString name="GoldIndicator2" inherits="GameFontNormal" text="g.">
									<Size>
										<AbsDimension x="15" y="15" />
									</Size>
									<Anchors>
										<Anchor point="TOPLEFT">
											<Offset x="0" y="0" />
										</Anchor>
									</Anchors>
									<Shadow>
										<Offset>
											<AbsDimension x="1" y="-1" />
										</Offset>
									<Color r="0" g="0" b="0" a="0" />
									</Shadow>
								</FontString>
							</Layer>
						</Layers>
					</MessageFrame>
					<EditBox name="DefaultReceiverEditBox" inherits="InputBoxTemplate" toplevel="true" autoFocus="false">
						<Size>
							<AbsDimension x="90" y="30" />
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset x="147" y="-18" />
							</Anchor>
						</Anchors>
						<Scripts>
							<OnEnterPressed>
								self:ClearFocus();
								DefaultAmountEditBox:SetFocus();
							</OnEnterPressed>
						</Scripts>
					</EditBox>
					<EditBox name="DefaultAmountEditBox" inherits="InputBoxTemplate" toplevel="true" numeric="true" autoFocus="false">
						<Size>
							<AbsDimension x="75" y="30" />
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset x="148" y="-57" />
							</Anchor>
						</Anchors>
						<Scripts>
							<OnEnterPressed function="DoneSettingButton_OnClick" />
						</Scripts>
					</EditBox>
					<Button name="DoneSettingButton" inherits="UIPanelButtonTemplate" toplevel="true" text="Done">
						<Size>
							<AbsDimension x="50" y="25" />
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset x="105" y="-97" />
							</Anchor>
						</Anchors>
						<Scripts>
							<OnClick function="DoneSettingButton_OnClick" />
						</Scripts>
					</Button>
				</Frames>
			</Frame>
		</Frames>
		<Scripts>
			<OnLoad function="EveryGoldToBankerCalculator_OnLoad" inherit="prepend">
				print("EGTB Loaded!");
			</OnLoad>
			<OnEvent>
				EveryGoldToBankerCalculator_OnEvent(self, event, ...)
			</OnEvent>
			<OnDragStart function="EveryGoldToBankerCalculator_OnDragStart" />
			<OnDragStop function="EveryGoldToBankerCalculator_OnDragStop" />
		</Scripts>
	</Frame>
</Ui>

Last edited by Shitara : 11-22-20 at 08:54 PM. Reason: Tabbing fixed
  Reply With Quote