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11-24-14, 07:03 PM   #11
sezz
A Chromatic Dragonspawn
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Join Date: Apr 2008
Posts: 158
Originally Posted by thebdc View Post
A event "GARRISON_MISSION_COMPLETE_RESPONSE" will be fired, which you have to handle. The only argument that comes with the event is the mission id
It's now missionID, canComplete, succeeded - I don't know when they added the last two, but now I can finally output success/failure and rewards in chat.
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