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08-08-19, 05:36 PM   #8
merlecorey
A Murloc Raider
AddOn Author - Click to view addons
Join Date: Oct 2008
Posts: 9
Originally Posted by LanceDH View Post
This seems to scan just fine
Lua Code:
  1. local i = 1;
  2. local line = _G["GameTooltipTextLeft"..i];
  3. while line do
  4.     print(line:GetText());
  5.     i = i + 1;  
  6.     line = _G["GameTooltipTextLeft"..i];
  7. end
Interesting. This works for the standard UI tooltip, but only if it's visible. If it's not, this doesn't work. Nor does it work for my own tooltip frame.
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