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06-22-09, 06:58 PM   #18
Ambrya
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Join Date: Jan 2005
Posts: 49
Originally Posted by Akryn View Post
Yes it would. Checking for that would add a *lot* of extra complexity, especially because you couldn't just check to see if you were on the quest, you'd have to make sure that you were actively doing the escort, which would involve writing code to detect the start/fail/success of each different escort (most would be made easier because the escort and quest are the same thing, but some of them aren't). Anyway, I wouldn't bother unless you want to actually get into addon coding, in which case it would be an interesting (although tedious) first project.

A workaround might be a slash command that toggled the announce on and off?
I suspect then we'd run into difficulty with people turning it off and forgetting to turn it back on again. Considering how rare it is to run into someone doing an escort at the exact moment the NPC speaks or emotes, and then to continue to be near that person long enough for it to be a persistent problem, I don't think it would be worth the trouble.
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