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11-22-10, 08:58 AM   #6
haste
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Models are kinda buggy currently. A quick trick to workaround stuff is doing this in your post-update:
Code:
element:SetAlpha(.51) -- this can be anything which isn't what :GetAlpha() currently is. (element:SetAlpha(element:GetAlpha() + .01) would also work.
element:SetAlpha(.5) -- Set the value we want to have.
This forces the C code to update the alpha on the model. The same method can be applied to everything[1].

[1] Everything on the PlayerModel that is, not everything general.
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Last edited by haste : 11-22-10 at 08:59 AM. Reason: clarification of my everything.
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