Originally Posted by elcius
Inside the map folders you'll find a mess of 256x256 texture fragments, you'll need to piece them together, just place them on a 64x64 grid as they are numbered (there will be lots missing, even on continent maps), tile 32_32 will be the map center (it's also where the 0,0 world position is in-game).
|
Thanks! I thought maybe it is easier to use the ready-made 512x512 minimap tiles you can export with
wow.export?