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08-09-19, 08:44 PM   #7
Kanegasi
A Molten Giant
 
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Join Date: Apr 2007
Posts: 666
Originally Posted by aallkkaa View Post
Just curious - no need to answer if you don't want to... but why so?
Doing anything with UNIT_AURA, especially calling those two functions each time, is a noticeable performance hit. UNIT_AURA is ridiculously spammed, dozens a frame, in any combat situation to the point that it's almost useless to even add-ons that deal with auras. I constantly have to edit add-ons I update to disable any registrations for that event. None of the add-ons I have edited do anything useful with it anyways.
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